Owen Goss

INDEPENDENT GAME MAKER

Hi there! I'm Owen. I've been a professional game developer for over 20 years. I've worked on large AAA console game teams, on solo projects, and now I'm half of Milkbag Games, a two-person Canadian indie games studio. I also have interests in pottery, electronics, and astrophotography.

Owen Goss

CONTACT

GAMES

Milkbag Games

Fivefold 2026 iOS, Android
Fivefold 2025 Browser
Kickoff League 2025 Browser
Sidewords 2022 Browser
SantaCraft 2020 PC (Steam, itch.io)
FutureGrind 2019 Nintendo Switch, PS4, PC (Steam, Epic Games Store, Humble Store, itch.io)
Sidewords 2017 iOS, Android, PC (Steam, itch.io)
Photobomb 2015 PC (itch.io)
Disco Zoo 2014 iOS, Android

Streaming Colour Studios

Baby's Playful Hands 2013 iOS
Finger Tied Jr. 2013 iOS
Finger Tied 2012 iOS
Baby's Musical Hands 2011 iOS, Android
Dirty Diapers 2010 iOS
LandFormer 2010 iOS
Monkeys in Space 2009 iOS
Dapple 2009 iOS

Propaganda Games

Pirates of the Caribbean: Armada of the Damned - Unreleased
Turok 2008 Xbox 360, PS3, PC

Electronic Arts

Tiger Woods PGA Tour 06 2005 PSP
Need For Speed: Underground - Rivals 2005 PSP
FIFA Soccer 2005 PSP
NBA Street Showdown 2005 PSP
MVP Baseball 2005 PSP
Tiger Woods PGA Tour 2005 PSP

Personal Games

Policy Initiative 2026 pico-8 (itch.io)
Realistic Fishin' 2026 pico-8 (itch.io)
A Game is a Daydream 2026 Written Manifesto (itch.io)

Jam Games & Prototypes

Froggin' Tongues 2026 Browser (itch.io)
What's Up Maw Dudes 2023 Browser (itch.io)
Slots & Sorcery 2022 Browser (itch.io)
Stars of Canada 2021 PC (itch.io)
Lost on an Alien World 2020 PC (itch.io)
Togethertron 4000 2020 PC (itch.io)
Norse Force 2018 PC (itch.io)
Golfailure 2017 PC (itch.io)
Operation Operator 2016 HTC Vive (itch.io)

WORK

  • 2012 - Present
    Milkbag Games
    Game design, art, programming, business development, marketing, trailer creation
  • 2008 - 2025
    Streaming Colour Studios
    Game design, art, programming, business development, marketing, trailer creation
  • 2005 - 2008
    Propaganda Games (Disney Interactive)
    Lead User Interface Programmer, Senior Gameplay Programmer
  • 2004 - 2005
    Electronic Arts
    Lead User Interface Programmer, Gameplay Programmer
  • 2002 - 2003
    OnX Enterprise Solutions
    Flash Developer

BIO

Owen Goss is a Canadian independent game designer and developer and co-founder of Milkbag Games, a two-person indie studio best known for creating Disco Zoo, a mobile game about rescuing animals and throwing disco parties where everybody dances. Owen has been a professional game developer for 22 years, starting his career working at AAA game studios as a lead user interface programmer and senior gameplay programmer.

In 2008, Owen left his position at a major game studio to pursue independent game development, founding a solo studio called Streaming Colour Studios. Owen created a number of games for the iPhone in the early days of the App Store. His game Finger Tied was selected by Apple in their 2012 "Best of the App Store" selection of apps.

In 2012, Owen teamed up with his friend Matt Rix, creator of Trainyard, to found a new two-person studio called Milkbag Games. Their first game, Disco Zoo, is a mobile free-to-play game about building a zoo with cute pixelated animals. The game was selected as an Editor's Choice by Apple and has been played by millions of players on iOS and Android. Milkbag Games has since released other titles on PC and consoles, as well as mobile games, and daily web puzzles.

Owen lives and works in Guelph, Ontario, in Canada. Outside of games, he enjoys making pottery, building electronics, astrophotography, and rock climbing.

TALKS & INTERVIEWS

Talks

  • Talk: SHAD Canada (2016-2025) - "My Game Development Journey"
  • Talk: Game Developers Conference (2020) - "FutureGrind: How to make a 6-month game in only 4.5 years"
  • Talk: Ignite Guelph (2013) - "On Art and Art Games"
  • Talk: Ignite Culture Guelph (2011) - "Game Development: The Intersection of Technology and Creativity"
  • Talk: 360iDev (2010) - "Improv Prototyping: Creating a Game in 80 Minutes"
  • Talk: 360iDev (2009) - "Dapple: Post-Mortem"

Interviews

AWARDS & RECOGNITION

  • 2016 - FutureGrind - "Official Selection" - The MIX Patreon Developer Showcase
  • 2015 - FutureGrind - "Best Indie Games of E3 2015" - mashable.com
  • 2015 - FutureGrind - "Top Indies to Watch from E3 2015" - gameinformer.com
  • 2015 - FutureGrind - "Best Videogames We Played at E3 2015" - pastemagazine.com
  • 2015 - FutureGrind - "Official Selection" - Indie MEGABOOTH - PAX Prime
  • 2015 - FutureGrind - "Official Selection" - The MIX GDC
  • 2014 - Disco Zoo - "Editor's Choice" - Apple App Store
  • 2012 - Finger Tied - "App Store Best of 2012: New Ways to Play" - Apple App Store
  • 2011 - Baby's Musical Hands - "Editor's Choice Award" - Children's Technology Review
  • 2011 - Baby's Musical Hands - "Best Infant App (iOS)" - 2011 Best App Ever Awards
  • 2009 - Monkeys in Space - "Nominated: Best App Ever Award" - 2009 Best App Ever Awards
  • 2009 - Dapple - "Best iPhones Games of 2009" - Kotaku